Gorbachef - an action planner puzzle game

Game features

  • Match food to incoming customers' tastes; handle special customers with care
  • Plan ahead appropriately by queuing your future actions in order to handle an increasing work pace
  • Compete with friends and reach the highest score in seed-generated, endless levels

Credits

This game's assets are almost entirely provided by the opengameart community. If you like what you hear and see, please favorite their respective OGA pages to show them much deserved appreciation!

  • "Roguelike Characters pack" by Kenney Vleugels (kenney) [CC0]: OGA page
  • "Ratfolk" by Svetlana Kushnariova (Cabbit), Stephen Challener (Redshrike), One Man Army, DkuCook, & Jordan Irwin (AntumDeluge) [OGA-BY 3.0]: OGA page
  • "Chef [Animated] - Classic Hero Edit" by Umz licensed [CC0]: OGA page
  • "Boxy Bold Font Split" by cemkalyoncu, Clint Bellanger [CC0]: OGA page
  • "CC0 Food Icons" by AntumDeluge licensed [CC0]: OGA page
  • "LPC Wooden Furniture" by bluecarrot16, Baŝto, Lanea Zimmerman (Sharm), William Thompson, Tuomo Untinen (Reemax), Janna/Lilius/Jannax OGA page
  • "Pixel UI pack" by Kenney Vleugels (kenney) [CC0]: OGA page
  • "20 excellent 8 bit loops" by Snabisch [CC-BY 3.0]: OGA page
  • "512 Sound Effects (8-bit style) " by Juhani Junkala (SubspaceAudio) [CC0]: OGA page

Frameworks

This game has been developed using the following frameworks. Check them out and star their github pages if you are interested!

Disclaimer

This game is inspired by Mr. Gorbachef's Nobel speech statement about the need to conciliate our differences in order to achieve peace. Check out the respective wikipedia page to learn more about his life!

Copyright

Copyright (c) 2021 mucaho. All rights reserved.

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